Diablo 2 PvM Wegweiser (Craft, Gamble, Shop, RW,...)

Player vs. Monster, Quests, Boss-Runs, Itemsuche, Wirkungsweisen von Skills / Eigenschaften, ...

Diablo 2 PvM Wegweiser (Craft, Gamble, Shop, RW,...)

Beitragvon Forsaker am Fr 24. Okt 2008, 12:24

Willkommen im Wegweiser
Im Diablo 2 PvM / PvE (Player versus Monster / Environment) Bereich dreht sich alles um allgemeine Strategie in Diablo 2. Sollte sich eure Frage auf Duelle (PvP) beziehen, so stellt diese direkt im PvP Bereich.

Hier im Wegweiser findet ihr eine Übersicht aller wichtiger Rezepte, die ihr jemals in Diablo 2 brauchen werdet.
Runenwörter, Crafts, Cuberezepte und vieles mehr.

Falls euch ein Rezept fehlt, so fragt einfach nach.
Wenn ihr zu den wichtigsten Runenwörtern noch eine kleine Bewertung sucht, dann schaut mal in unseren Diablo 2 Runenwort Guide


Runenwörter
Alle angegebenen Runenwörter funktionieren unter Diablo 2 Patch 1.12a. Einige der Wörter sind nicht im Singleplayer möglich.

Waffe
Für diese Runenwörter benötigt man einen grauen / nicht magischen Rohling. Die Waffenklasse des Rohlings muss genau zum Runenwort passen. Die Sockelzahl muss ebenfalls genau übereinstimmen.
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 Name: Beast / Bestie                   
 Runes: Ber Tir Um Mal Lum             
 Equipment: Axes, Hammers, Scepters           
 Stats:

    Level 9 Fanaticism Aura When Equipped
     +40% Increased Attack Speed
     +240-270% Enhanced Damage (varies)
     20% Chance of Crushing Blow
     25% Chance of Open Wounds
     +3 To Werebear
     +3 To Lycanthropy
     Prevent Monster Heal
     +25-40 To Strength (varies)
     +10 To Energy
     +2 To Mana After Each Kill
     Level 13 Summon Grizzly (5 Charges)

______________________________________________________________
 

 Name: Black / Schwärze                   
 Runes: Thul Io Nef           
 Equipment: Clubs, Hammers, Maces           
 Stats:

    +120% Enhanced Damage
    40% Chance Of Crushing Blow
    +200 To Attack Rating
    Adds 3-14 Cold Damage - Cold Duration 3 Seconds
    +10 To Vitality
    15% Increased Attack Speed
    Knockback
    Magic Damage Reduced By 2
    Level 4 Corpse Explosion (12 Charges)

______________________________________________________________
 

 Name: Brand                   
 Runes: Jah Lo Mal Gul             
 Equipment: Missile Weapon           
 Stats:

    35% Chance To Cast Level 14 Amplify Damage When Struck
     100% Chance To Cast Level 18 Bone Spear On Striking
     Fires Explosive Arrows or Bolts
     +260-340% Enhanced Damage (varies)
     Ignore Target's Defense
     20% Bonus to Attack Rating
     +280-330% Damage To Demons (varies)
     20% Deadly Strike
     Prevent Monster Heal
     Knockback   

______________________________________________________________
 

 Name: Breath of the Dying  / Odem der Sterbenden                 
 Runes: Vex Hel El Eld Zod Eth           
 Equipment: Melee and Missile Weapons           
 Stats:

    50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
    Indestructible
    +60% Increased Attack Speed
    +350-400% Enhanced Damage (varies)
    +200% Damage To Undead
    -25% Target Defense
    +50 To Attack Rating
    +50 To Attack Rating Against Undead
    7% Mana Stolen Per Hit
    12-15% Life Stolen Per Hit (varies)
    Prevent Monster Heal
    +30 To All Attributes
    +1 To Light Radius
    Requirements -20%

______________________________________________________________
 

 Name: Call to Arms / Ruf zu den Waffen                   
 Runes: Amn Ral Mal Ist Ohm           
 Equipment: Melee and Missile Weapons           
 Stats:

    +1 To All Skills
    +40% Increased Attack Speed
    +250-290+% Enhanced Damage (varies)
    Adds 5-30 Fire Damage
    7% Life Stolen Per Hit
    +2-6 To Battle Command (varies)
    +1-6 To Battle Orders (varies)
    +1-4 To Battle Cry (varies)
    Prevent Monster Heal
    Replenish Life +12
    30% Better Chance of Getting Magic Items

______________________________________________________________
 

 Name: Chaos                   
 Runes: Fal Ohm Um           
 Equipment: Claws           
 Stats:

    9% Chance To Cast Level 11 Frozen Orb On Striking
    11% Chance To Cast Level 9 Charged Bolt On Striking
    +35% Increased Attacked Speed
    +290-340+% Enhanced Damage (varies)
    Adds 216-471 Magic Damage
    25% Chance of Open Wounds
    +1 To Whirlwind
    +10 To Strength
    +15 Life After Each Demon Kill

______________________________________________________________
 

 Name: Crescent Moon / Mondsichel                   
 Runes: Shael Um Tir           
 Equipment: Axes, Polearms, Swords           
 Stats:

    10% Chance To Cast Level 17 Chain Lightning On Striking
    7% Chance To Cast Level 13 Static Field On Striking
    +20% Increased Attack Speed
    +180-220% Enhanced Damage (varies)
    Ignore Target's Defense
    -35% To Enemy Lightning Resistance
    25% Chance of Open Wounds
    +9-11 Magic Absorb (varies)
    +2 To Mana After Each Kill
    Level 18 Summon Spirit Wolf (30 Charges)

______________________________________________________________
 

 Name: Death / Tod                   
 Runes: Hel El Vex Ort Gul           
 Equipment: Axes, Swords           
 Stats:

    100% Chance To Cast Level 44 Chain Lightning When You Die
    25% Chance To Cast Level 18 Glacial Spike On Attack
    Indestructible
    +300-385% Enhanced Damage (varies)
    20% Bonus To Attack Rating
    +50 To Attack Rating
    Adds 1-50 Lightning Damage
    7% Mana Stolen Per Hit
    50% Chance of Crushing Blow
    +0.5% (per Character Level) Deadly Strike (Based on Character Level)
    +1 To Light Radius
    Level 22 Blood Golem (15 Charges)
    Requirements -20%

______________________________________________________________
 

 Name: Destruction / Zerstörung                   
 Runes: Vex Lo Ber Jah Ko           
 Equipment: Axes, Swords           
 Stats:

    23% Chance To Cast Level 12 Volcano On Striking
    5% Chance To Cast Level 23 Molten Boulder On Striking
    100% Chance To Cast level 45 Meteor When You Die
    15% Chance To Cast Level 22 Nova On Attack
    +350% Enhanced Damage
    Ignore Target's Defense
    Adds 100-180 Magic Damage
    7% Mana Stolen Per Hit
    20% Chance Of Crushing Blow
    20% Deadly Strike
    Prevent Monster Heal
    +10 To Dexterity

______________________________________________________________
 

 Name: Doom  / Verdammnis                 
 Runes: Hel Ohm Um Lo Cham           
 Equipment: Axes, Hammers, Polearms           
 Stats:

    5% Chance To Cast Level 18 Volcano On Striking
    Level 12 Holy Freeze Aura When Equipped
    +2 To All Skills
    +45% Increased Attack Speed
    +330-370% Enhanced Damage (varies)
    -(40-60)% To Enemy Cold Resistance (varies)
    20% Deadly Strike
    25% Chance of Open Wounds
    Prevent Monster Heal
    Freezes Target +3
    Requirements -20%

______________________________________________________________
 

 Name: Edge  / Schneide                 
 Runes: Tir Tal Amn           
 Equipment: Missile Weapons           
 Stats:

    Level 15 Thorns Aura When Equipped
    +35% Increased Attack Speed
    +320-380% Damage To Demons (varies)
    +280% Damage To Undead
    +75 Poison Damage Over 5 Seconds
    7% Life Stolen Per Hit
    Prevent Monster Heal
    +5-10 To All Attributes (varies)
    +2 To Mana After Each Kill
    Reduces All Vendor Prices 15%

______________________________________________________________
 

 Name: Eternity  / Ewigkeit                 
 Runes: Amn Ber Ist Sol Sur           
 Equipment: Melee Weapons           
 Stats:

    Indestructible
    +260-310% Enhanced Damage (varies)
    +9 To Minimum Damage
    7% Life Stolen Per Hit
    20% Chance of Crushing Blow
    Hit Blinds Target
    Slows Target By 33%
    Regenerate Mana 16%
    Replenish Life +16
    Cannot Be Frozen
    30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges)

______________________________________________________________
 

 Name: Faith / Glaube                   
 Runes: Ohm Jah Lem Eld           
 Equipment: Missile Weapons           
 Stats:

    Level 12-15 Fanaticism Aura When Equipped (varies)
    +1-2 To All Stats (varies)
    +330% Enhanced Damage
    Ignore Target's Defense
    300% Bonus To Attack Rating
    +75% Damage To Undead
    +50 To Attack Rating Against Undead
    All Resistances +15
    10% Reanimate As: Returned
    75% Extra Gold From Monsters

______________________________________________________________
 

 Name: Famine / Hungersnot                   
 Runes: Fal Ohm Ort Jah           
 Equipment: Axes, Hammers           
 Stats:

    +30% Increased Attack Speed
    +320-370% Enhanced Damage (varies)
    Ignore Target's Defense
    Adds 180-200 Magic Damage
    Adds 50-200 Fire Damage
    Adds 51-250 Lightning Damage
    Adds 50-200 Cold Damage
    12% Life Stolen Per Hit
    Prevent Monster Heal
    +10 To Strength

______________________________________________________________
 

 Name: Fortitude  / Stärke                 
 Runes: El Sol Dol Lo           
 Equipment: Melee and Missile Weapons           
 Stats:

    20% Chance To Cast Level 15 Chilling Armor when Struck
    +25% Faster Cast Rate
    +300% Enhanced Damage
    +200% Enhanced Defense
    +15 Defense
    + To Life (Based on Character Level)
    Replenish Life +7
    +5% To Maximum Lightning Resist
    All Resistances +25-30 (varies)
    Damage Reduced By 7
    12% Damage Taken Goes To Mana
    +1 To Light Radius

______________________________________________________________
 

 Name: Fury / Wut                   
 Runes: Jah Gul Eth           
 Equipment: Melee Weapons           
 Stats:

    +209% Enhanced Damage
    40% Increased Attack Speed
    Prevent Monster Heal
    66% Chance Of Open Wounds
    33% Deadly Strike
    Ignore Target's Defense
    -25% Target Defense
    20% Bonus To Attack Rating
    6% Life Stolen Per Hit
    +5 To Frenzy (Barbarian Only)

______________________________________________________________
 

 Name: Grief / Trauer                   
 Runes: Eth Tir Lo Mal Ral           
 Equipment: Axes, Swords           
 Stats:

    35% Chance To Cast Level 15 Venom On Striking
    +30-40% Increased Attack Speed (varies)
    Damage +340-400 (varies)
    Ignore Target's Defense
    +25% Target Defense
    +1.875 (per character level)% Damage To Demons (Based on Character Level)
    Adds 5-30 Fire Damage
    -20-25% To Enemy Poison Resistance (varies)
    20% Deadly Strike
    Prevent Monster Heal
    +2 To Mana After Each Kill
    +11 Life After Each Kill

______________________________________________________________
 

 Name: Hand of Justice  / Hand der Gerechtigkeit                 
 Runes: Sur Cham Amn Lo           
 Equipment: Melee and Missile Weapons           
 Stats:

    100% Chance To Cast Level 36 Blaze When You Level-Up
    100% Chance To Cast Level 48 Meteor When You Die
    Level 16 Holy Fire Aura When Equipped
    +33% Increased Attack Speed
    +280-330% Enhanced Damage
    Ignore Target's Defense
    7% Life Stolen Per Hit
    -20% To Enemy Fire Resistance
    20% Deadly Strike
    Hit Blinds Target
    Freezes Target +3   

______________________________________________________________
 

 Name: Harmony  / Harmonie                 
 Runes: Tir Ith Sol Ko           
 Equipment: Missile Weapons           
 Stats:

    Level 10 Vigor Aura When Equipped
    +200-275% Enhanced Damage (varies)
    +9 To Minimum Damage
    +9 To Maximum Damage
    Adds 55-160 Fire Damage
    Adds 55-160 Cold Damage
    +2-6 To Valkyrie (varies)
    +10 To Dexterity
    Regenerate Mana 20%
    +2 To Mana After Each Kill
    +2 To Light Radius
    Level 20 Revive (25 Charges)   

______________________________________________________________
 

 Name: Heart of the Oak / Herz der Eiche                   
 Runes: Ko Vex Pul Thul           
 Equipment: Maces, Staves           
 Stats:

    +3 To All Skills
    +40% Faster Cast Rate
    +75% Damage To Demons
    +100 To Attack Rating Against Demons
    Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
    7% Mana Stolen Per Hit
    +10 To Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +30-40 (varies)
    Level 4 Oak Sage (25 Charges)
    Level 14 Raven (60 Charges)
    +50% Damage To Undead

______________________________________________________________
 

 Name: Holy Thunder  / Heiliger Donner                 
 Runes: Eth Ral Ort Tal           
 Equipment: Scepters           
 Stats:

    +60% Enhanced Damage
    -25% Target Defense
    Adds 5-30 Fire Damage
    Adds 21-110 Lightning Damage
    +75 Poison Damage Over 5 Seconds
    +10 To Maximum Damage
    Lightning Resistance +60%
    +5 To Maximum Lightning Resistance
    +3 To Holy Shock (Paladin Only)
    Level 7 Chain Lightning (60 Charges)   

______________________________________________________________
 

 Name: Honor / Ehre                 
 Runes: Amn El Ith Tir Sol           
 Equipment: Melee Weapons           
 Stats:

    +160% Enhanced Damage
    +9 To Minimum Damage
    +9 To Maximum Damage
    25% Deadly Strike
    +250 To Attack Rating
    +1 to All Skills
    7% Life Stolen Per Hit
    Replenish Life +10
    +10 To Strength
    +1 To Light Radius
    +2 To Mana After Each Kill

______________________________________________________________
 

 Name: Ice / Eis                   
 Runes: Amn Shael Jah Lo           
 Equipment: Missile Weapons           
 Stats:

    100% Chance To Cast Level 40 Blizzard When You Level-up
    25% Chance To Cast Level 22 Frost Nova On Striking
    Level 18 Holy Freeze Aura When Equipped
    +20% Increased Attack Speed
    +140-210% Enhanced Damage (varies)
    Ignore Target's Defense
    +25-30% To Cold Skill Damage
    -20% To Enemy Cold Resistance
    7% Life Stolen Per Hit
    20% Deadly Strike
    3.125Extra Gold From Monsters per Level

______________________________________________________________
 

 Name: Infinity / Unendlichkeit                   
 Runes: Ber Mal Ber Ist           
 Equipment: Polearms           
 Stats:

    50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
    Level 12 Conviction Aura When Equipped
    +35% Faster Run/Walk
    +255-325% Enhanced Damage (varies)
    -(45-55)% To Enemy Lightning Resistance (varies)
    40% Chance of Crushing Blow
    Prevent Monster Heal
    0.5-49.5 To Vitality (Based on Character Level)
    30% Better Chance of Getting Magic Items
    Level 21 Cyclone Armor (30 Charges)

______________________________________________________________
 

 Name: Insight  / Einsicht                 
 Runes: Ral Tir Tal Sol           
 Equipment: Polearms, Staves           
 Stats:

    Level 12-17 Meditation Aura When Equipped (varies)
    +35% Faster Cast Rate
    +200-260% Enhanced Damage (varies)
    +9 To Minimum Damage
    180-250% Bonus to Attack Rating (varies)
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5 Seconds
    +1-6 To Critical Strike (varies)
    +5 To All Attributes
    +2 To Mana After Each Kill
    23% Better Chance of Getting Magic Items

______________________________________________________________
 

 Name: King's Grace / Königliche Gnade                   
 Runes: Amn Ral Thul           
 Equipment: Scepters, Swords           
 Stats:

    +100% Enhanced Damage
     +150 to Attack Rating
     +100% Damage To Demons
     +50% Damage To Undead
     +100 to Attack Rating Against Demons
     +100 to Attack Rating Against Undead
     +7% Life Stolen Per Hit
     Adds 5-30 Fire Damage
     Adds 3-14 Cold Damage

______________________________________________________________
 

 Name: Kingslayer  / Königsmord                 
 Runes: Mal Um Gul Fal           
 Equipment: Axes, Swords           
 Stats:

    +30% Increased Attack Speed
    +230-270% Enhanced Damage (varies)
    -25% Target Defense
    20% Bonus To Attack Rating
    33% Chance of Crushing Blow
    50% Chance of Open Wounds
    +1 To Vengeance
    Prevent Monster Heal
    +10 To Strength
    40% Extra Gold From Monsters

______________________________________________________________
 

 Name: Last Wish / Letzter Wunsch                   
 Runes: Jah Mal Jah Sur Jah Ber           
 Equipment: Axes, Hammers, Swords           
 Stats:

    6% Chance To Cast Level 11 Fade When Struck
    10% Chance To Cast Level 18 Life Tap On Striking
    20% Chance To Cast Level 20 Charged Bolt On Attack
    Level 17 Might Aura When Equipped
    +330-375% Enhanced Damage (varies)
    Ignore Target's Defense
    60-70% Chance of Crushing Blow (varies)
    Prevent Monster Heal
    Hit Blinds Target
    0.5 (per level)% Chance of Getting Magic Items (Based on Character Level)

______________________________________________________________
 

 Name: Lawbringer  / Gesetzesbringer                 
 Runes: Amn Lem Ko           
 Equipment: Hammers, Scepters, Swords           
 Stats:

    20% Chance To Cast Level 15 Decripify On Striking
    Level 18 Sanctuary Aura When Equipped
    -50% Target Defense
    Adds 150-210 Fire Damage
    Adds 130-180 Cold Damage
    7% Life Stolen Per Hit
    Slain Monsters Rest In Peace
    +200-250 Defense Vs. Missile (varies)
    +10 To Dexterity
    75% Extra Gold From Monsters

______________________________________________________________
 

 Name: Leaf / Blatt                   
 Runes: Tir Ral           
 Equipment: Staves           
 Stats:

    Adds 5-30 Fire Damage
    +3 To Fire Skills
    +3 To Fire Bolt (Sorceress Only)
    +3 To Inferno (Sorceress Only)
    +3 To Warmth (Sorceress Only)
    +2 To Mana After Each Kill
    + (2 Per Character Level) +2-198 To Defense (Based On Character Level)
    Cold Resist +33%   

______________________________________________________________
 

 Name: Malice / Boshaftigkeit                   
 Runes: Ith El Eth           
 Equipment: Melee Weapons           
 Stats:

    +33% Enhanced Damage
    +9 To Maximum Damage
    100% Chance Of Open Wounds
    -25% Target Defense
    -100 To Monster Defense Per Hit
    Prevent Monster Heal
    +50 To Attack Rating
    Drain Life -5

______________________________________________________________
 

 Name: Melody / Melodie                 
 Runes: Shael Ko Nef           
 Equipment: Missile Weapons           
 Stats:

    +50% Enhanced Damage
    +300% Damage To Undead
    +3 To Bow and Crossbow Skills (Amazon Only)
    +3 To Critical Strike (Amazon Only)
    +3 To Dodge (Amazon Only)
    +3 To Slow Missiles (Amazon Only)
    20% Increased Attack Speed
    +10 To Dexterity
    Knockback

______________________________________________________________
 

 Name: Memory / Erinnerung                 
 Runes: Lum Io Sol Eth           
 Equipment: Staves           
 Stats:

    +33% Enhanced Damage
    +9 To Maximum Damage
    100% Chance Of Open Wounds
    -25% Target Defense
    -100 To Monster Defense Per Hit
    Prevent Monster Heal
    +50 To Attack Rating
    Drain Life -5

______________________________________________________________
 

 Name: Oath / Eid                   
 Runes: Shael Pul Mal Lum           
 Equipment: Axes, Maces, Swords           
 Stats:

    30% Chance To Cast Level 20 Bone Spirit On Striking
    Indestructible
    +50% Increased Attack Speed
    +210-340% Enhanced Damage (varies)
    +75% Damage To Demons
    +100 To Attack Rating Against Demons
    Prevent Monster Heal
    +10 To Energy
    +10-15 Magic Absorb (varies)
    Level 16 Heart Of Wolverine (20 Charges)
    Level 17 Iron Golem (14 Charges)

______________________________________________________________
 

 Name: Obedience / Gehorsam                   
 Runes: Hel Ko Thul Eth Fal           
 Equipment: Polearms           
 Stats:

    30% Chance To Cast Level 21 Enchant When You Kill An Enemy
    40% Faster Hit Recovery
    +370% Enhanced Damage
    -25% Target Defense
    Adds 3-14 Cold Damage
    -25% To Enemy Fire Resistance
    40% Chance of Crushing Blow
    +200-300 Defense (varies)
    +10 To Strength
    +10 To Dexterity
    All Resistances +20-30 (varies)
    Requirements -20%

______________________________________________________________
 

 Name: Passion / Leidenschaft                 
 Runes: Dol Ort Eld Lem           
 Equipment: Melee and Missile Weapons           
 Stats:

    +25% Increased Attack Speed
    +160-210% Enhanced Damage
    50-80% Bonus To Attack Rating (varies)
    +75% Damage To Undead
    +50 To Attack Rating Against Undead
    Adds 1-50 Lightning Damage
    +1 To Berserk
    +1 To Zeal
    Hit Blinds Target +10
    Hit Causes Monster To Flee 25%
    75% Extra Gold From Monsters
    Level 3 Heart of Wolverine (12 Charges)   

______________________________________________________________
 

 Name: Phoenix / Phönix                 
 Runes: Vex Vex Lo Jah           
 Equipment: Melee and Missile Weapons           
 Stats:

    100% Chance TO Cast level 40 Blaze When You Level-up
    40% Chance To Cast LEvel 22 Firestorm On Striking
    Level 13 Redemption Aura When Equipped
    +350-400% Enhanced Damage (varies)
    -28% To Enemy Fire Resistance
    +10% Enhanced Defense
    +350-400 Defense Vs. Missile (varies)
    +50 To Life
    +5% To Maximum Lightning Resist
    +10% TO Maximum Fire Resist
    +15-21 Fire Absorb (varies)

______________________________________________________________
 

 Name: Pride / Stolz                 
 Runes: Cham Sur Io Lo           
 Equipment: Polearms           
 Stats:

    25% Chance To Cast Level 17 Fire Wall When Struck
    Level 18 Concentration Aura When Equipped
    260-300% Bonus To Attack Rating (varies)
    +1-99% Damage To Demons (Based on Character Level)
    Adds 50-280 Lightning Damage
    20% Deadly Strike
    Hit Blinds Target
    Freezes Target +3
    +10 To Vitality
    Replenish Life +8
    2-186% Extra Gold From Monsters (Based on Character Level)

______________________________________________________________
 

 Name: Rift / Zerrissenheit                   
 Runes: Hel Ko Lem Gul           
 Equipment: Polearms, Scepters           
 Stats:

    20% Chance To Cast Level 16 Tornado On Striking
    16% Chance To Cast Level 21 Frozen Orb On Attack
    20% Bonus To Attack Rating
    Adds 160-250 Magic Damage
    Adds 60-180 Fire Damage
    +5-10 To All Stats (varies)
    38% Damage Taken Goes To Mana
    75% Extra Gold From Monsters
    Level 15 Iron Maiden (40 Charges)
    Requirements -20%

______________________________________________________________
 

 Name: Silence / Stille                   
 Runes: Dol Eld Hel Ist Tir Vex           
 Equipment: Melee and Missile Weapons           
 Stats:

    200% Enhanced Damage
    +75% Damage To Undead
    Requirements -20%
    20% Increased Attack Speed
    +50 To Attack Rating Against Undead
    +2 To All Skills
    All Resistances +75
    20% Faster Hit Recovery
    11% Mana Stolen Per Hit
    Hit Causes Monster To Flee 25%
    Hit Blinds Target +33
    +2 To Mana After Each Kill
    30% Better Chance Of Getting Magic Items

______________________________________________________________
 

 Name: Spirit  / Geist                 
 Runes: Tal Thul Ort Amn           
 Equipment: Swords           
 Stats:

    +2 To All Skills
    +25-35% Faster Cast Rate (varies)
    +55% Faster Hit Recovery
    +250 Defense Vs. Missile
    +22 To Vitality
    +89-112 To Mana (varies)
    Cold Resist +35%
    Lightning Resist +35%
    +3-8 Magic Absorb (varies)
    Attacker Takes Damage of 14

______________________________________________________________
 

 Name: Steel / Stahl                   
 Runes: Tir El           
 Equipment: Axes, Maces, Swords           
 Stats:

    20% Enhanced Damage
    +3 To Minimum Damage
    +3 To Maximum Damage
    +50 To Attack Rating
    50% Chance Of Open Wounds
    25% Increased Attack Speed
    +2 To Mana After Each Kill
    +1 To Light Radius

______________________________________________________________
 

 Name: Strength / Stärke                   
 Runes: Amn Tir           
 Equipment: Melee Weapons           
 Stats:

    35% Enhanced Damage
    25% Chance Of Crushing Blow
    7% Life Stolen Per Hit
    +2 To Mana After Each Kill
    +20 To Strength
    +10 To Vitality

______________________________________________________________
 

 Name: Venom / Gift                   
 Runes: Tal Dol Mal           
 Equipment: Melee and Missile Weapons           
 Stats:

    Hit Causes Monster To Flee 25%
    Prevent Monster Heal
    Ignore Target's Defense
    7% Mana Stolen Per Hit
    Level 15 Poison Explosion (27 Charges)
    Level 13 Poison Nova (11 Charges)
    +273 Poison Damage Over 6 seconds   

_____________________________________________________________
 

 Name: Voice of Reason / Stimme der Vernunft                   
 Runes: Lem Ko El Eld           
 Equipment: Maces, Swords           
 Stats:

    15% Chance To Cast Level 13 Frozen Orb On Striking
    18% Chance To Cast Level 20 Ice Blast On Striking
    +50 To Attack Rating
    +220-350% Damage To Demons
    +280-300% Damage To Undead
    +50 To Attack Rating Against Undead
    Adds 100-220 Cold Damage
    -24% To Enemy Cold Resistance
    +10 To Dexterity
    Cannot Be Frozen
    75% Extra Gold From Monsters
    +1 To Light Radius   

_____________________________________________________________
 

 Name: White / Weiss                   
 Runes: Dol Io           
 Equipment: Wands           
 Stats:

    Hit Causes Monster To Flee 25%
    +10 To Vitality
    +3 To Poison And Bone Skills (Necromancer Only)
    +3 To Bone Armor (Necromancer Only)
    +2 To Bone Spear (Necromancer Only)
    +4 To Skeleton Mastery (Necromancer Only)
    Magic Damage Reduced By 4
    20% Faster Cast Rate
    +13 To Mana   

_____________________________________________________________
 

 Name: Wind                   
 Runes: Sur El           
 Equipment: Melee Weapons           
 Stats:

    10% Chance To Cast Level 9 Tornado On Striking
    +20% Faster Run/Walk
    +40% Increased Attack Speed
    +15% Faster Hit Recovery
    +120-160% Enhanced Damage (varies)
    -50% Target Defense
    +53 To Attack Rating
    Hit Blinds Target
    +1 To Light Radius
    Level 13 Twister (127 Charges)   

_____________________________________________________________
 

 Name: Wrath / Wut                   
 Runes: Pul Lum Ber Mal           
 Equipment: Missile Weapons           
 Stats:

    30% Chance To Cast Level 1 Decrepify On Striking
    5% Chance To Cast Level 10 life Tap On Striking
    +375% Damage To Demons
    +100 To Attack Rating Against Demons
    +250-300% Damage To Undead (varies)
    Adds 85-120 Magic Damage
    Adds 41-240 Lightning Damage
    20% Chance of Crushing Blow
    Prevent Monster Heal
    +10 To Energy
    Cannot Be Frozen   

_____________________________________________________________
 

 Name: Zephyr                   
 Runes: Ort Eth           
 Equipment: Missile Weapons           
 Stats:

    +33% Enhanced Damage
    +66 To Attack Rating
    Adds 1-50 Lightning Damage
    -25% Target Defense
    +25 Defense
    25% Faster Run/Walk
    25% Increased Attack Speed
    7% Chance To Cast Level 1 Twister When Struck



Rüstung
Für diese Runenwörter benötigt man einen grauen / nicht magischen Rohling. Die Rüstungsklasse des Rohlings muss genau zum Runenwort passen. Die Sockelzahl muss ebenfalls genau übereinstimmen.
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 Name: Bone / Knochen                   
 Runes: Sol Um Um             
 Equipment: Armor           
 Stats:

    15% Chance To Cast Level 10 Bone Spear On Striking
    15% Chance To Cast Level 10 Bone Armor When Struck
    +2 To All Necromancer Skill Levels
    +100-150 To Mana
    Damage Reduced By 7
    All Resistances +30

______________________________________________________________
 

 Name: Bramble / Dornen                   
 Runes: Ral Ohm Sur Eth             
 Equipment: Armor           
 Stats:

    Level 15-21 Thorns Aura When Equipped (varies)
    +50% Faster Hit Recovery
    +25-50% To Poison Skill Damage (varies)
    +300 Defense
    Increase Maximum Mana 5%
    Regenerate Mana 15%
    +5% To Maximum Cold Resist
    Fire Resist +30%
    Poison Resist +100%
    +13 Life After Each Kill
    Level 13 Spirit of Barbs (33 Charges)

______________________________________________________________
 

 Name: Chains of Honor  / Ketten der Ehre                 
 Runes: Dol Um Ber Ist           
 Equipment: Armor           
 Stats:

    +2 To All Skills
    +200% Damage To Demons
    +100% Damage To Undead
    8% Life Stolen Per Hit
    +70% Enhanced Defense
    +20 To Strength
    Replenish Life +7
    All Resistances +65
    Damage Reduced By 8%
    25% Better Chance of Getting Magic Items

______________________________________________________________
 

 Name: Dragon / Drachen                   
 Runes: Sur Lo Sol           
 Equipment: Armor           
 Stats:

    20% Chance to Cast Level 18 Venom When Struck
    12% Chance To Cast Level 15 Hydra On Striking
    +9% Enhanced Defense
    +360 Defense
    +230 Defense Vs. Missile
    +3-5 To All Attributes (varies)
    +0.375 (per level) To Strength (Based on Character Level)
    Increase Maximum Mana 5%
    +5% To Maximum Lightning Resist
    Damage Reduced by 7% 

______________________________________________________________
 

 Name: Duress / Nötigung                   
 Runes: Shael Um Thul           
 Equipment: Armor           
 Stats:

    +40% Faster Hit Recovery
    +10-20% Enhanced Damage (varies)
    Adds 37-133 Cold Damage
    15% Chance of Crushing Blow
    33% Chance of Open Wounds
    +150-200% Enchanced Defense (varies)
    -20% Slower Stamina Drain
    Cold Resist +45%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15% 

______________________________________________________________
 

 Name: Enigma / Rätsel                   
 Runes: Jah Ith Ber           
 Equipment: Armor           
 Stats:

    +2 To All Skills
    +45% Faster Run/Walk
    +1 To Teleport
    +750-775 Defense (varies)
    + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
    Increase Maximum Life 5%
    Damage Reduced By 8%
    +14 Life After Each Kill
    15% Damage Taken Goes To Mana
    + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) 

______________________________________________________________
 

 Name: Enlightenment / Erleuchtung                   
 Runes: Pul Ral Sol           
 Equipment: Armor           
 Stats:

    5% Chance To Cast Level 15 Fire Ball On Striking
    5% Chance To Cast Level 15 Blaze When Struck
    +2 To All Sorceress Skill Levels
    +1 To Warmth (Sorceress Only)
    +30% Enhanced Defense
    Fire Resistances +30
     Damage Reduced By 7

______________________________________________________________
 

 Name: Fortitude / Stärke                   
 Runes: El Sol Dol Lo           
 Equipment: Armor           
 Stats:

    20% Chance To Cast Level 15 Chilling Armor When Struck
    +25% Faster Cast Rate
    +300% Enhanced Damage
    +200% Enhanced Defense
    +15 Defense
    + To Life (Based on Character Level)
    Replenish Life +7
    +5% To Maximum Lightning Resist
    All Resistances +25-30 (varies)
    Damage Reduced By 7
    12% Damage Taken Goes To Mana
    +1 To Light Radius 

______________________________________________________________
 

 Name: Gloom  / Düsternis                 
 Runes: Fal Um Pul           
 Equipment: Armor           
 Stats:

    15% Chance To Cast Level 3 Dim Vision When Struck
    +10% Faster Hit Recovery
    +200-260% Enhanced Defense (varies)
    +10 To Strength
    All Resistances +45
    Half Freeze Duration
    5% Damage Taken Goes To Mana
    -3 To Light Radius

______________________________________________________________
 

 Name: Lionheart / Löwenherz                   
 Runes: Hel Lum Fal           
 Equipment: Armor           
 Stats:

    +20% Enhanced Damage
    Requirements -15%
    +25 To Strength
    +10 To Energy
    +20 To Vitality
    +15 To Dexterity
    +50 To Life
    All Resistances +30

______________________________________________________________
 

 Name: Myth / Mythos                   
 Runes: Hel Amn Nef           
 Equipment: Armor           
 Stats:

    10% Chance To Cast Level 1 Taunt On Striking
    3% Chance To Cast Level 1 Howl When Struck
    +2 To All Barbarian Skill Leves
    Replenish Life +12
    Requirements -15%
    Attacker Takes Damage of 14
    +30 Defense Vs. Missile

______________________________________________________________
 

 Name: Peace / Frieden                 
 Runes: Shael Thul Amn           
 Equipment: Armor           
 Stats:

    2% Chance To Cast Level 15 Valkyrie On Striking
    4% Chance To Cast Level 5 Slow Missiles When Struck
    +2 To All Amazon Skill Leves
    +2 To Critical Strike
    +20% Faster Hit Recovery
     Cold Resistance +30
    Attacker Takes Damage of 14
     

______________________________________________________________
 

 Name: Principle / Prinzip               
 Runes: Ral Gul Eld           
 Equipment: Armor           
 Stats:

    100% Chance To Cast Level 5 Holy Bolt On Striking
    +2 To All Paladin Skill Leves
    +2% Damage To Undead
     Fire Resistance +30
     +5% To Maximum Poison Resistance
    -15% Slower Stamina Drain
     

______________________________________________________________
 

 Name: Prudence / Prudence                 
 Runes: Mal Tir           
 Equipment: Armor           
 Stats:

    +25% Faster Hit Recovery
    +140-170% Enhanced Defense (varies)
    All Resistances +25-35 (varies)
    Damage Reduced by 3
    Magic Damage Reduced by 17
    +2 To Mana After Each Kill
    +1 To Light Radius
    Repairs Durability In 4 Seconds
     

______________________________________________________________
 

 Name: Rain / Regen                   
 Runes: Ort Mal Ith           
 Equipment: Armor           
 Stats:

    5% Chance To Cast Level 15 Twister On Striking
    5% Chance To Cast Level 5 Cyclone Armor When Struck
    +2 To All Druid Skill Leves
    +100-150 To Mana
     Lightning Resistance +30
    Magic Damage Reduced By 7
     15% Damage Goes To Mana
     

______________________________________________________________
 

 Name: Smoke / Rauch                   
 Runes: Nef Lum           
 Equipment: Armor           
 Stats:

    +75% Enhanced Defense
    +280 Defense Vs. Missile
    All Resistances +50
    20% Faster Hit Recovery
    Level 6 Weaken (18 Charges)
    +10 To Energy
    -1 To Light Radius
     

______________________________________________________________
 

 Name: Stealth / Verstohlenheit                   
 Runes: Tal Eth           
 Equipment: Armor           
 Stats:

    Magic Damage Reduced By 3
    +6 To Dexterity
    +15 To Maximum Stamina
    Poison Resist +30%
    Regenerate Mana 15%
    25% Faster Run/Walk
    25% Faster Cast Rate
    25% Faster Hit Recovery
     

______________________________________________________________
 

 Name: Stone / Stein                   
 Runes: Shael Um Pul Lum           
 Equipment: Armor           
 Stats:

    +60% Faster Hit Recovery
    +250-290% Enhanced Defense (varies)
    +300 Defense Vs. Missile
    +16 To Strength
    +16 To Vitality
    +10 To Energy
    All Resistances +15
    Level 16 Molten Boulder (80 Charges)
    Level 16 Clay Golem (16 Charges)
     

______________________________________________________________
 

 Name: Treachery / Verrat                   
 Runes: Shael Thul Lem           
 Equipment: Armor           
 Stats:

    25% Chance To Cast Level 15 Venom On Striking
    5% Chance To Cast Level 5 Fade When Struck
    +2 To All Assassin Skill Leves
    +45 Increased Attack Speed
     20% Faster Hit Recovery
     Cold Resistance +30
    50% Extra Gold From Monsters
     

______________________________________________________________
 

 Name: Wealth / Wohlstand                   
 Runes: Lem Ko Tir           
 Equipment: Armor           
 Stats:

    300% Extra Gold From Monsters
    100% Better Chance Of Getting Magic Items
    +2 To Mana After Each Kill
    +10 To Dexterity
     


Helm / Kopfbedeckung
Für diese Runenwörter benötigt man einen grauen / nicht magischen Rohling. Charspezifische Helmklassen (Barb/Druid) müssen extra aufgeführt sein. Die Sockelzahl muss ebenfalls genau übereinstimmen.
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 Name: Delirium                   
 Runes: Lem Ist Io           
 Equipment: Helm           
 Stats:

    1% Chance To Cast Level 50 Delirium (morph) When Struck
    6% Chance To Cast Level 14 Mind Blast When Struck
    14% Chance To Cast Level 13 Terror When Struck
    11% Chance To Cast Level 18 Confuse On Striking
    +2 To All Skills
    +261 Defense
    +10 To Vitality
    50% Extra Gold From Monsters
    25% Better Chance of Getting Magic Items
    Level 17 Attract (60 Charges)

______________________________________________________________
 

 Name: Dream / Traum                   
 Runes: Io Jah Pul           
 Equipment: Helm           
 Stats:

    10% Chance To Cast Level 15 Confuse When Struck
    Level 15 Holy Shock Aura When Equipped
    +20-30% Faster Hit Recovery (varies)
    +30% Enhanced Defense
    +150-220 Defense (varies)
    +10 To Vitality
    Increase Maximum Life 5%
    +0.625-61.875 To Mana (Based On Character Level)
    All Resistances +5-20 (varies)
    15-25% Better Chance of Getting Magic Items (varies)

______________________________________________________________
 

 Name: Lore / Überlieferung                   
 Runes: Ort Sol           
 Equipment: Helm           
 Stats:

    +1 To All Skill Levels
    +10 To Energy
    +2 To Mana After Each Kill
    Lightning Resist +30%
    Damage Reduced By 7
    +2 To Light Radius

______________________________________________________________
 

 Name: Nadir                   
 Runes: Nef Tir           
 Equipment: Helm           
 Stats:

    +50% Enhanced Defense
    +10 Defense
    +30 Defense vs. Missile
    Level 13 Cloak of Shadows (9 Charges)
    +2 To Mana After Each Kill
    +5 To Strength
    -33% Extra Gold From Monsters
    -3 To Light Radius

______________________________________________________________
 

 Name: Radiance / Glanz                   
 Runes: Nef Sol Ith           
 Equipment: Helm           
 Stats:

    +75% Enhanced Defense
    +30 Defense Vs. Missile
    +10 To Energy
    +10 To Vitality
    15% Damage Goes To Mana
    Magic Damage Reduced By 3
    +33 To Mana
    Damage Reduced By 7
    +5 To Light Radius

______________________________________________________________
 

Schild / Schrumpfkopf
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 Name: Ancient's Pledge / Schwur der Urahnen                   
 Runes: Ral Ort Tal           
 Equipment: Shield, Paladin Shield           
 Stats:

    +50% Enhanced Defense
    Cold Resist +43%
    Fire Resist +48%
    Lightning Resist +48%
    Poison Resist +48%
    10% Damage Goes To Mana

______________________________________________________________
 

 Name: Dragon / Drachen                   
 Runes: Sur Lo Sol           
 Equipment: Shield, Paladin Shield           
 Stats:

    20% Chance to Cast Level 18 Venom When Struck
    12% Chance To Cast Level 15 Hydra On Striking
    +9% Enhanced Defense
    +360 Defense
    +230 Defense Vs. Missile
    +3-5 To All Attributes (varies)
    +0.375 (per level) To Strength (Based on Character Level)
    Increase Maximum Mana 5%
    +5% To Maximum Lightning Resist
    Damage Reduced by 7%

______________________________________________________________
 

 Name: Dream  / Traum                 
 Runes: Io Jah Pul           
  Equipment: Shield, Paladin Shield           
 Stats:

    10% Chance To Cast Level 15 Confuse When Struck
    Level 15 Holy Shock Aura When Equipped
    +20-30% Faster Hit Recovery (varies)
    +30% Enhanced Defense
    +150-220 Defense (varies)
    +10 To Vitality
    Increase Maximum Life 5%
    +0.625-61.875 To Mana (Based On Character Level)
    All Resistances +5-20 (varies)
    15-25% Better Chance of Getting Magic Items (varies)

______________________________________________________________
 

 Name: Exile / Exil                   
 Runes: Vex Ohm Ist Dol           
 Equipment: Paladin Shield             
 Stats:

    15% Chance To Cast Level 5 Life Tap On Striking
    Level 13-16 Defiance Aura When Equipped (varies)
    +2 To Offensive Auras (Paladin Only)
    +30% Faster Block Rate
    Freezes Target
    +220-260% Enhanced Defense (varies)
    Replenish Life +7
    +5% To Maximum Cold Resist
    +5% To Maximum Fire Resist
    25% Better Chance Of Getting Magic Items
    Repairs 1 Durability in 4 Seconds

______________________________________________________________
 

 Name: Phoenix / Phönix                   
 Runes: Vex Vex Lo Jah           
 Equipment: Shield, Paladin Shield           
 Stats:

    100% Chance TO Cast level 40 Blaze When You Level-up
    40% Chance To Cast LEvel 22 Firestorm On Striking
    Level 13 Redemption Aura When Equipped
    +350-400% Enhanced Damage (varies)
    -28% To Enemy Fire Resistance
    +10% Enhanced Defense
    +350-400 Defense Vs. Missile (varies)
    +50 To Life
    +5% To Maximum Lightning Resist
    +10% TO Maximum Fire Resist
    +15-21 Fire Absorb (varies)

______________________________________________________________
 

 Name: Rhyme / Reim                   
 Runes: Shael Eth           
  Equipment: Shield, Paladin Shield, Nec Shield         
 Stats:

    20% Increased Chance of Blocking
    40% Faster Block Rate
    All Resistances +25
    Regenerate Mana 15%
    Cannot Be Frozen
    50% Extra Gold From Monsters
    25% Better Chance Of Getting Magic Items

______________________________________________________________
 

 Name: Sanctuary / Zuflucht                   
 Runes: Ko Ko Mal           
 Equipment: Shield, Paladin Shield             
 Stats:

    +20% Faster Hit Recovery
    +20% Faster Block Rate
    20% Increased Chance of Blocking
    +130-160% Enhanced Defense (varies)
    +250 Defense vs. Missile
    +20 To Dexterity
    All Resistances +50-70 (varies)
    Magic Damage Reduced By 7
    Level 12 Slow Missiles (60 Charges) 

______________________________________________________________
 

 Name: Spirit / Geist                   
 Runes: Tal Thul Ort Amn           
 Equipment: Shield, Paladin Shield         
 Stats:

    +2 To All Skills
    +25-35% Faster Cast Rate (varies)
    +55% Faster Hit Recovery
    +250 Defense Vs. Missile
    +22 To Vitality
    +89-112 To Mana (varies)
    Cold Resist +35%
    Lightning Resist +35%
    +3-8 Magic Absorb (varies)
    Attacker Takes Damage of 14

______________________________________________________________
 

 Name: Splendor / Pracht                   
 Runes: Eth Lum           
 Equipment: Shield, Paladin Shield, Nec Shield             
 Stats:

    +1 To All Skills
    +10% Faster Cast Rate
    +20% Faster Block Rate
    +60-100% Enhanced Defense (varies)
    +10 To Energy
    Regenerate Mana 15%
    50% Extra Gold From Monsters
    20% Better Chance of Getting Magic Items
    +3 To Light Radius
    Increase Maximum Durability 12%



Cube Rezepte
Eine Sammlung mehr oder weniger nützlicher Rezepte im Horadrimwürfe. Einfach die angegebenen Items in den Würfel packen und den Button clicken.
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Tränke
 3 Health Potions + 3 Mana Potions + 1 Chipped Gem = Rejuvenation Potion
 3 Health Potions + 3 Mana Potions + 1 Normal Gem = Full Rejuvenation Potion
 3 Rejuvenation Potions = Full Rejuvenation Potion
 1 Strangling Gas + 1 Health Potion = Antidote
 

Pfeile/Bolzen
 2 Quivers of Arrows = Quiver of Bolts
 2 Quivers of Bolts = Quiver of Arrows
 1 Axe + 1 Dagger = Throwing Axe
 1 Spear + 1 Quiver of Arrows = Javelins
 
Magische Items
 6 Perfect Gems (1 of each type) + 1 Magic Amulet  = Prismatic Amulet
 1 Magic Ring + 1 Perfect Ruby + 1 Exploding Potion = 1 Garnet Ring
 1 Magic Ring + 1 Perfect Sapphire + 1 Thawing Potion = 1 Cobalt Ring
 1 Magic Ring + 1 Perfect Topaz + 1 Rejuvenation Potion = 1 Coral Ring
 1 Magic Ring + 1 Perfect Emerald + 1 Antidote Potion = 1 Jade Ring
 3 Magic Rings = 1 Magic Amulet
 3 Magic Amulets = 1 Magic Ring
 1 Magic Shield + 1 Spiked Club  + 2 Skulls = Magic Shield of Spikes
 4 Health Potions + Ruby + Magical Sword = A Magic Sword of the Leech
 1 Diamond + 1 Staff + 1 Kris + 1 Belt = Savage Polearm  Weapon
 3 Perfect Gems + 1 Magic Item = 1 New Random Magic Item of the Same Type
 

Sockelrezepte (Eth Armors, Helmets and Shields get a +50% Def-Bonus after cubing them)
 3 Standard Gems + 1 Socketed Weapon = 1 Socketed Magic Weapon
 3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon
 3 Chipped Gems + 1 Magic Weapon = Socketed Magic Weapon
 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
 1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
 1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
 1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Remove items from sockets
 

Qualität Verbessern
 1 Eld Rune + 1 Chipped Gem + Bad Quality Weapon = Normal Quality Weapon of same type
 1 El Rune + 1 Chipped Gem + Bad Quality Armor = Normal Quality Armor of same type
 

Reparieren und Aufladen (funktioniert nicht mit ätherischen Gegenständen)
 1 Ort Rune + Weapon = Repaired Weapon
 1 Ral Rune + Armor = Repaired Armor
 1 Ort Rune + 1 Chipped Gem + Weapon = Repaired and Recharged Weapon
 1 Ral Rune + 1 Flawed Gem + Armor = Repaired and Recharged Armor
 

 Rare Items:  Sock/Upgrade/Cube
# ilvl means internal Item-Level (not visible)
 1 Perfect Skull + 1 Rare Item + Stone of Jordan = New Rare Item of the same type (new ilvl = 0,66*(charlvl + old ilvl)
 6 Perfect Skulls + 1 Rare Item = New Rare Item of the same type (new ilvl = 0,40*(charlvl + old ilvl)
 3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket To a Rare Item  (only useful in D2 classic)
 1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Basic Rare Weapon = Exceptional Rare Weapon
 1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Basic Rare Armor = Exceptional Rare Armor
 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon = Elite Rare Weapon
 1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor = Elite Rare Armor
 

 Unique Items
 1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Basic Unique Weapon = Exceptional Version of Weapon
 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exceptional Version of Armor
 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Ladder only)
 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite Version of Armor (Ladder only)
 
 Quest
 Wirt's Leg + Tome of Town Portal = Secret Cow Level  (Act 1 only. You need the Baal-Quest to open. You/Your Party may not kill the Cowking)
 Staff of Kings + Amulet of the Viper = Horadrim Staff
 Khalim's Flail + Khalim's Eye + Khalim's Brain + Khalim's Heart = Khalim's Will
 # Secret Hint: Upgrading of Questitems often works. For example upgrade the Horadrim Staff to a small axe which is very nice to level up new chars.

 Runen und Edelsteine
 3 Gem of Same Quality and Type = 1 Gem of next higher Quality
 3 El Runes = 1 Eld Rune
3 Eld Runes = 1 Tir Rune
3 Tir Runes = 1 Nef Rune
3 Nef Runes = 1 Eth Rune
3 Eth Runes = 1 Ith Rune
3 Ith Runes = 1 Tal Rune
3 Tal Runes = 1 Ral Rune
3 Ral Runes = 1 Ort Rune
3 Ort Runes = 1 Thul Rune
 3 Thul Runes + 1 Chipped Topaz = Amn Rune
3 Amn Runes + 1 Chipped Amethyst = Sol Rune
3 Sol Runes + 1 Chipped Sapphire = Shael Rune
3 Shael Runes + 1 Chipped Ruby = Dol Rune
 3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune
 
 




Crafted Items
Farbe : orange

Crafted Items unterteilen sich in die 4 Rezeptarten, aus denen sie erzeugt werden.
Es werden immer folgende 4 Komponenten benötigt :


  • 1 magischer (blau) Gegenstand mit dem hier angegebenen Aussehen
  • 1 Rune
  • 1 perfekter Edelstein
  • 1 Juwel (Farbe & Qualität sind egal)


Die Anzahl der zufälligen Affixe wird vom sogenannten iLevel des Items bestimmt.
Um möglichst hohe iLevel zu generieren bietet sich das Glücksspiel an. Dieses erzeugt

ein iLvl, welches sich nach dem Charlevel des Spielers (-5 / +4) zufällig berechnet.
ilvl Chance auf Affix-Anzahl (1/2/3/4)


1 bis 30 40% 20% 20% 20%
31 bis 50 - 60% 20% 20%
51 bis 70 - - 80% 20%
71 bis 99 - - - 100%

1.12a Rezepte
Code: Alles auswählen
* * * * * * * * * * Zauber-Rezepte * * * * * * * * * *

- Ring  + AMN +    perf. Amethyst   
+4-10% Manaregeneration
+10-20 zu Mana
+1-5 zu Energie
+ 1-4 zufällige Eigenschaften

- magisches Amulett + RAL + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
5-10% schnellere Zauberrate
+ 1-4 zufällige Eigenschaften

- Lederhandschuhe / Dämonenlederhandschuhe / Dornenhandschuhe + ORT+ perf. Amethyst
+4-10% Manaregeneration
+10-20 zu Mana
+1-3 Mana bei Volltreffer
+ 1-4 zufällige Eigenschaften

- Leichter Gürtel / Hailedergürtel / Vampirzahngürtel +ITH+ perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
5-10% schnellere Zauberrate
+ 1-4 zufällige Eigenschaften

- Stiefel / Dämonenlederstiefel / Wyrmleder-Stiefel + THUL + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
+2-5% zu Mana
+ 1-4 zufällige Eigenschaften

- Kleines Schild / Rundschild / Luna + ETH + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
5-10% höhere Chance zum Blocken
+ 1-4 zufällige Eigenschaften

- Leichte Plattenrüstung / Magier-Plattenrüstung / Archon-Plattenrüstung + TAL + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
+1-3 Mana bei Volltreffer
+ 1-4 zufällige Eigenschaften

- Maske / Totenmaske / Dämonenschädel + NEF + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
1-4% Manaabsaugung
+ 1-4 zufällige Eigenschaften

- beliebiger (magischer) Stab + TIR + perf. Amethyst      
+4-10% Manaregeneration
+10-20 zu Mana
+1-5% zu Mana
+ 1-4 zufällige Eigenschaften


* * * * * * * * * *  Blut-Rezepte * * * * * * * * * *

- Ring + SOL + perf. Rubin    
1-3% Lebensabsaugung
10-20 zu Leben
+1-5 zu Stärke
+ 1-4 zufällige Eigenschaften

- Amulett + AMN + perf. Rubin
1-4% Lebensabsaugung
10-20 zu Leben
5-10% schneller Rennen/Gehen
+ 1-4 zufällige Eigenschaften

- schwere Handschuhe / Haileder-Handschuhe/Vampirknochen-Handschuhe + NEF + perf. Rubin
1-3% Lebensabsaugung
10-20 zu Leben
5-10% vernichtender Schlag
+ 1-4 zufällige Eigenschaften

- Helm / Spitzhelm / Armet + RAL + perf. Rubin         
1-3% Lebensabsaugung
10-20 zu Leben
5-10% Todesschlag
+ 1-4 zufällige Eigenschaften

- Leichte Plattenstiefel / Kampfstiefel / Verspiegelte Stiefel + ETH+ perf. Rubin
1-3% Lebensabsaugung
10-20 zu Leben
+5-10 Lebensregeneration
+ 1-4 zufällige Eigenschaften

- Gürtel / Kettengürtel / Mithril-Rolle + TAL + perf. Rubin
1-3% Lebensabsaugung
10-20 zu Leben
5-10% Chance auf offene Wunden
+ 1-4 zufällige Eigenschaften

- Dornenschild / Stachelschild / Klingenbarriere + ITH + perf. Rubin
1-3% Lebensabsaugung
10-20 zu Leben
Angreifer erleidet 4-7 Schaden
+ 1-4 zufällige Eigenschaften

- Plattenharnisch / Templermantel / Höllenschmieden-Plattenrüstung + THUL + perf. Rubin
1-3% Lebensabsaugung
10-20 zu Leben
+1-3 Lebenspunkte bei Treffer an Dämonen
+ 1-4 zufällige Eigenschaften

- beliebige (magische) Axt +    ORT + perf. Rubin
1-4% Lebensabsaugung
10-20 zu Leben
Schaden erhöht um 35-60%
+ 1-4 zufällige Eigenschaften


* * * * * * * * * *  Sicherheits-Rezepte * * * * * * * * * *

- Ring + AMN + perf. Smaragd
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
+1-5 zu Vitalität
+ 1-4 zufällige Eigenschaften

-Amulett + THUL + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
1-10% erhöhte Blockchance
+ 1-4 zufällige Eigenschaften

- Krone / große Krone / Korona + ITH + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% Blitzresistenz
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- Beinschienen / Kriegsstiefel / Myrmidon-Beinschienen + ORT +    perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% Feuerresistenz
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- Panzerhandschuhe / Kriegs-Panzerhandschuhe / Oger-Handschuhe + RAL + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% Kälteresistenz
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- Schärpe / Dämonenlederschärpe / Spinnennetz-Schärpe + TAL + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% Giftresistenz
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- Echiger Schild / Drachenschild / Monarch + NEF +    perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% Magieresistenz
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- Brustpanzer / Harnisch / Große Halsberge + ETH + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
Halbe Dauer der Erstarrung
10-30% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften

- beliebige (magische) Stangenwaffe + SOL + perf. Smaragd      
Schaden reduziert um 1-4
Magieschaden reduziert um 1-2
5-10% erhöhte Verteidigung
+ 1-4 zufällige Eigenschaften


* * * * * * * * * *  Schlagkraft-Rezepte * * * * * * * * * *

- Ring + AMN + perf. Saphir
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-6
+1-5 zu Geschicklichkeit
+ 1-4 zufällige Eigenschaften

- Amulett + THUL + perf. Saphir      
5% Chance, Level 4 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-10
5-15% Monsterflucht
+ 1-4 zufällige Eigenschaften

- Vollhelm / Kesselhelm / Riesenmuschel + ITH + perf. Saphir      
5% Chance, Level 4 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-7
+25-50 Verteidigung gegen Fernangriffe
+ 1-4 zufällige Eigenschaften

- Kettenstiefel / Ringstiefel / Kochengespinst-Stiefel + RAL + perf. Saphir      
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-7
+25-60 Verteidigung gegen Nahkampfangriffe
+ 1-4 zufällige Eigenschaften

- Kettenhandschuhe / Armschienen / Vampirschienen + ORT + perf. Saphir      
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-7
Wegstossung
+ 1-4 zufällige Eigenschaften

- Schwerer Gürtel / Kampfgürtel / Trollgürtel + TAL + perf. Saphir      
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-7
5-10% Schaden auf Mana
+ 1-4 zufällige Eigenschaften

- Prunkschild / Alter Schild / Schutz + ETH + perf. Saphir      
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-10
5-10% höhere Chance zum Blocken
+ 1-4 zufällige Eigenschaften

- Feldharnisch / Haizahnrüstung / Krakenschale + NEF + perf. Saphir      
4% Chance, Level 5 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-10
10-20% Monsterflucht
+ 1-4 zufällige Eigenschaften

- Knüppel / Hammer / Keulen / Szepter / Stäbe + TIR + perf. Saphir      
5% Chance, Level 4 Frostnova zu zaubern wenn getroffen
Angreifer erleidet Schaden von 3-7
Schaden erhöht um 35-60%
+ 1-4 zufällige Eigenschaften
 

Benutzeravatar
Forsaker
High Commander
 
Beiträge: 12826
Registriert: Sa 8. Dez 2007, 18:57
Wohnort: Ruhrpott

Diablo 2 PvM : Baalrun Exp, Chat Befehle

Beitragvon Forsaker am Mo 26. Jan 2009, 18:37

Exp pro Baalrun (incl. 10% Anni, ohne Onalds):
Code: Alles auswählen
90 1,618,470,619......146,072,446....ca 5 mio.................30 (1h:30min)
91 1,764,543,065......159,218,965....ca 3,5 mio..............45 (2h:15min)
92 1,923,762,030......173,548,673....ca 2 mio.................87 (4h:21min)
93 2,097,310,703......189,168,053....ca 1,3 mio..............145(7h:15min)
94 2,286,478,756......206,193,177....ca 800k..................257(12h:51min)
95 2,492,671,933......224,750,564....ca 445k..................503 (~25h)
96 2,717,422,497......244,978,115....ca 320k..................765 (~38h)
97 2,962,400,612......267,026,144....ca 164k..................1628(~81h)
98 3,229,426,756......291,058,498....ca 64k....................4546(~227h)
99 3,520,485,254......-


Verbessern lässt sich die Exp ab Level 96 z.B. mit einer kleinen Baalparty von Highlevel-Spielern.
Für den Kill bekommt man dann entschieden mehr Erfahrung. Außerdem ist es sehr empfehlenswert, sich ab 96
gleichzeitig Diablo vorzunehmen - selbst wenn man dafür den halben Baalrun verpasst.


Über-Tristram Erfahrung (incl. 15% Bonus)
Bis zum 1.13 Patch kann man in Übertristram noch wunderbar leveln. Hier mal eine kleine Tabelle, wie schnell es wirklich geht. Noch schneller gehts nur in einer 3er Party bei vollem Game.

Code: Alles auswählen
1-89 = 1 Stunde
89-90 = 30 min
90-91 = 40 min
91-92 = 80 min
92-93 = 3 h 30min
93-94 = ~24 h
94-95 = ~36 h
95-96 = ~48 h
96-97 = ~72 h
97-98 = ~108 h
98-99 = ~162 h


Befehle in Diablo 2

Kommandos im Spiel / Ingame :

/fps
Zeigt die Frames pro Sekunde und weitere nützliche Infos wie freien Ram.

/nopickup
Gegenstände werden nicht mehr automatisch "clickbar", was im PvP sehr nützlich sein kann.

!text <nachricht>
Zeigt eine Nachricht über dem Kopf des Chars an.

/players X
Singleplayer-Befehl, um die Schwierigkeit / Monsterstärke / Erfahrung auf das Niveau eines Spieles mit X Spielern zu erhöhen.


Allgemeine Befehle im B.net Chat:
/help
Zeigt die Diablo 2 Hilfe an.

/join <channelname>
Betritt einen anderen Channel im Chat.

/rejoin
Verlässt den Channel und betritt ihn sofort wieder.

/w <*accountname> oder <charname> <text> oder /m
Send a message to account_name or player_name <text>
Um eine Nachricht in einen anderen Realm zu senden, einfach @Realm hinter den Accountnamen hängen.
z.B. funktioniert auch @Northrend für Warcraft 3, aber auch @asia für den Diablo 2 Asia-Realm.

/users
Zeigt die Anzahl der Diablo 2 Spieler und die gesamte Anzahl aller Battle.net Nutzer / Games an.

/time
Zeigt sowohl die Serverzeit, als auch die Lokalzeit deines PCs an.

/squelch <*accountname> oder <charname>
Schaltet Spieler weg, so dass man diese nicht mehr hören kann. Sehr hilfreich bei Spam-Bots.

/unsquelch <*accountname> oder <charname>
Hebt ein squelch wieder auf.

/whois <*accountname> oder <spielername>
Zeigt Informationen über den Spieler an. (online/offline, chat/game)

/who <channelname>
Zeigt alle Charnamen und Accountnamen der Besucher eines Channels an.

/me <text>
Schreibt einen grauen Text, bei dem der Charname automatisch vor dem Text steht.
z.B. /me macht gleich einige Baalruns

/away <nachricht>
Schickt die vordefinierte Nachricht an alle Leute, die einem "whispern".

/dnd <text>
"Do not disturb" = Bitte nicht stören
Ignoriert alle Nachrichten und schickt wie bei /away eine Nachricht zurück.

/d2notify
Zeit an, wenn Spieler einen Channel betreten und verlassen. (in den öffentlichen Channels nicht empfehlenswert)

/options oder /o
Selects groups to allow /ignore messages / e-mails from ( public, private, etc)

/o ignorewhispers oder /o igw
Ignoriert alle whispers von Spielern, die nicht auf der Friendslist sind.

/o unignorewhispers oder /o unigw
Hebt IGW auf.

/o ignorepublic oder /o igpub
Ignoriert Spieler in öffentlichen Chats, die nicht auf der Friendslist sind.

/o unignorepublic oder /o unigpub
Hebt igpub auf.

/o ignoreprivate oder /o igpriv
Ignoriert Spieler in privaten Chats, die nicht auf der Friendslist sind.

/o unignoreprivate oder /o unigpriv
Hebt igpriv auf.

/stats <accountname> <game>
Zeigt die Stats eines Spielers in anderen Blizzard-Games an.

<Game> = STAR ( for Starcraft)
<Game> = SEXP ( for Starcraft : Brood War )
<Game> = W2BN ( for Warcraft II Battle.net Edition)
<Game> = WAR3 ( for Warcraft3 : Reign of Chaos)
<Game> = (W3XP – for Warcraft3 : The Frozen Throne )
/mail <username> <nachricht>
Schickt eine <nachricht> to an den user.



Channel-Mod Befehle:

Im Channel :"op accountname" hat man als Spieler Moderatorenrechte. Damit kann man folgende (erweiterte Befehle) verwenden:

/ban <accountname> <grund>
Mit diesem Befehl verbannt man Spieler aus dem Channel, wenn sie sich z.B. schlecht benommen haben.

/unban <accountname> or <charname>
Hebt einen Ban wieder auf.

/kick <accountname> oder <charname> <grund>
Wirft einen Spieler aus dem Channel. Der Spieler kann allerdings sofort wieder eintreten.

/designate <accountname> or <charname>
Setzt einen 2. Moderator für den Channel ein.


Friend-List Befehle :
/friends oder /f
Zeigt die Befehle der Friendslist.

/f L
Zeigt alle Freunde in der Liste an.

/f remove <accountname> oder /f r
Entfernt einen Freund aus der Liste.

/f msg <text> oder /f m
Schickt den <text> an alle Freunde.

/f promote <accountname> oder /f p
Erhöht die Position eines Freundes in der Liste um 1.

/f demote <accountname> oder /f d
Verringert die Position eines Freundes in der Liste um 1.
Benutzeravatar
Forsaker
High Commander
 
Beiträge: 12826
Registriert: Sa 8. Dez 2007, 18:57
Wohnort: Ruhrpott

Diablo 2 PvM : Monster Werte

Beitragvon Forsaker am Do 12. Mär 2009, 14:53

Monster Stats Übersicht: (Quelle: battle.net)

Code: Alles auswählen
ACT I Normal, Nightmare, and Hell Stats
Fallen
http://www.battle.net/diablo2exp/monsters/act1-fallen.shtml

Fallen Shawman
http://www.battle.net/diablo2exp/monsters/act1-fallenshaman.shtml

Spike Fiend
http://www.battle.net/diablo2exp/monsters/act1-spikefiend.shtml

Zombie
http://www.battle.net/diablo2exp/monsters/act1-zombie.shtml

Wendigo
http://www.battle.net/diablo2exp/monsters/act1-wendigo.shtml

Corrupt Rogue
http://www.battle.net/diablo2exp/monsters/act1-corruptrogue.shtml

Corrupt Rogue Archer
http://www.battle.net/diablo2exp/monsters/act1-corruptrogue-archer.shtml

Corrupt Rogue Spearwomen
http://www.battle.net/diablo2exp/monsters/act1-corruptrogue-spearwoman.shtml

Skeleton
http://www.battle.net/diablo2exp/monsters/act1-skeleton.shtml

Skeleton Archer
http://www.battle.net/diablo2exp/monsters/act1-skeleton-archer.shtml

Skeleton Mage
http://www.battle.net/diablo2exp/monsters/act1-skeleton-mage.shtml

Goatman
http://www.battle.net/diablo2exp/monsters/act1-goatman.shtml

Bloodhawk
http://www.battle.net/diablo2exp/monsters/act1-bloodhawk.shtml

Tainted
http://www.battle.net/diablo2exp/monsters/act1-tainted.shtml

Giant Spider
http://www.battle.net/diablo2exp/monsters/act1-giantspider.shtml

Wraith
http://www.battle.net/diablo2exp/monsters/act1-wraith.shtml

Fetish
http://www.battle.net/diablo2exp/monsters/act1-fetish.shtml

Vampire
http://www.battle.net/diablo2exp/monsters/act1-vampire.shtml

Flying Scimitar
http://www.battle.net/diablo2exp/monsters/act1-flyingscimitar.shtml

Blood Hawk Nest
http://www.battle.net/diablo2exp/monsters/act1-bloodhawknest.shtml

Gargoyle Trap
http://www.battle.net/diablo2exp/monsters/act1-gargoyletrap.shtml


ACT I Unques
http://www.battle.net/diablo2exp/monsters/act1-superuniques.shtml



ACT II Normal, Nightmare, Hell Stats
Leaper
http://www.battle.net/diablo2exp/monsters/act2-leaper.shtml

Scarab Demon
http://www.battle.net/diablo2exp/monsters/act2-scarabdemon.shtml

Sand Maggot
http://www.battle.net/diablo2exp/monsters/act2-sandmaggot.shtml

Sand Maggot Egg
http://www.battle.net/diablo2exp/monsters/act2-sandmaggotegg.shtml

Sand Maggot Young
http://www.battle.net/diablo2exp/monsters/act2-sandmaggotyoung.shtml

Vulture Demon
http://www.battle.net/diablo2exp/monsters/act2-vulturedemon.shtml

Swarm
http://www.battle.net/diablo2exp/monsters/act2-swarm.shtml

Sabre Cat
http://www.battle.net/diablo2exp/monsters/act2-sabrecat.shtml

Slinger
http://www.battle.net/diablo2exp/monsters/act2-slinger.shtml

Mummy
http://www.battle.net/diablo2exp/monsters/act2-mummy.shtml

Greater Mummy
http://www.battle.net/diablo2exp/monsters/act2-greatermummy.shtml

Sand Raider
http://www.battle.net/diablo2exp/monsters/act2-sandraider.shtml

Bat Demon
http://www.battle.net/diablo2exp/monsters/act2-batdemon.shtml

Claw Viper
http://www.battle.net/diablo2exp/monsters/act2-clawviper.shtml

Baboon Demon
http://www.battle.net/diablo2exp/monsters/act2-baboondemon.shtml

Blunderbore
http://www.battle.net/diablo2exp/monsters/act2-blunderbore.shtml

Lightning Spire
http://www.battle.net/diablo2exp/monsters/act2-lightningspire.shtml

Mummy Sarcophagus
http://www.battle.net/diablo2exp/monsters/act2-mummysarcophagus.shtml

Fire Tower
http://www.battle.net/diablo2exp/monsters/act2-firetower.shtml


ACT II Uniques
http://www.battle.net/diablo2exp/monsters/act2-superuniques.shtml



ACT III Normal, Nightmare, and Hell Stats
Fetish Shawman
http://www.battle.net/diablo2exp/monsters/act3-fetishshaman.shtml

Giant Mosquito
http://www.battle.net/diablo2exp/monsters/act3-giantmosquito.shtml

Thorned Hulk
http://www.battle.net/diablo2exp/monsters/act3-thornedhulk.shtml

Frog Demon
http://www.battle.net/diablo2exp/monsters/act3-frogdemon.shtml

Willowhips
http://www.battle.net/diablo2exp/monsters/act3-willowisp.shtml

Bone Fetish
http://www.battle.net/diablo2exp/monsters/act3-bonefetish.shtml

Tentacle Beast
http://www.battle.net/diablo2exp/monsters/act3-tentaclebeast.shtml

Zakarum Zealot
http://www.battle.net/diablo2exp/monsters/act3-zakarumzealot.shtml

Zakarum Priest
http://www.battle.net/diablo2exp/monsters/act3-zakarumpriest.shtml

Council Member
http://www.battle.net/diablo2exp/monsters/act3-councilmember.shtml


ACT III Uniques
http://www.battle.net/diablo2exp/monsters/act3-superuniques.shtml



ACT IV Normal, Nightmare, and Hell Stats
Finger Mage
http://www.battle.net/diablo2exp/monsters/act4-fingermage.shtml

Megademon
http://www.battle.net/diablo2exp/monsters/act4-megademon.shtml

Regurgitator
http://www.battle.net/diablo2exp/monsters/act4-regurgitator.shtml

Oblivion Knight
http://www.battle.net/diablo2exp/monsters/act4-undeadhorror.shtml

Vile Mother
http://www.battle.net/diablo2exp/monsters/act4-vilemother.shtml

Vile Child
http://www.battle.net/diablo2exp/monsters/act4-vilechild.shtml


ACT IV Uniques
http://www.battle.net/diablo2exp/monsters/act4-superuniques.shtml



ACT V Normal, Nightmare, and Hell Stats
Baal's Minion
http://www.battle.net/diablo2exp/monsters/act5-minion.shtml

Suicide Minion
http://www.battle.net/diablo2exp/monsters/act5-suicideminion.shtml

Death Mauler
http://www.battle.net/diablo2exp/monsters/act5-deathmauler.shtml

Catapult
http://www.battle.net/diablo2exp/monsters/act5-catapult.shtml

Overseer
http://www.battle.net/diablo2exp/monsters/act5-overseer.shtml

Demon Imp
http://www.battle.net/diablo2exp/monsters/act5-demonimp.shtml

Seige Beast
http://www.battle.net/diablo2exp/monsters/act5-siegebeast.shtml

Abominable
http://www.battle.net/diablo2exp/monsters/act5-abominable.shtml

Reanimated Horde
http://www.battle.net/diablo2exp/monsters/act5-reanimatedhorde.shtml

Succubus
http://www.battle.net/diablo2exp/monsters/act5-succubus.shtml

Stygian Fury
http://www.battle.net/diablo2exp/monsters/act5-stygianfury.shtml

Frozen Horror
http://www.battle.net/diablo2exp/monsters/act5-frozenhorror.shtml

Blood Lord
http://www.battle.net/diablo2exp/monsters/act5-bloodlord.shtml

Putrid Defiler
http://www.battle.net/diablo2exp/monsters/act5-putriddefiler.shtml

Pain Worm
http://www.battle.net/diablo2exp/monsters/act5-painworm.shtml

Minion of Destruction
http://www.battle.net/diablo2exp/monsters/act5-baalsminion.shtml

Reziarfg
http://www.battle.net/diablo2exp/monsters/act5-reziarfg.shtml


Act V Uniques
http://www.battle.net/diablo2exp/monsters/act5-superuniques.shtml



Uber Monsters
Uber Izual
http://www.battle.net/diablo2exp/monsters/act5-uberizual.shtml

Lilith
http://www.battle.net/diablo2exp/monsters/act5-lilith.shtml

Uber Duriel
http://www.battle.net/diablo2exp/monsters/act5-uberduriel.shtml

Pandemonium Diablo
http://www.battle.net/diablo2exp/monsters/act5-pandiablo.shtml

Uber Mephisto
http://www.battle.net/diablo2exp/monsters/act5-ubermephisto.shtml

Uber Diablo
http://www.battle.net/diablo2exp/monsters/act5-uberdiablo.shtml

Uber Baal
http://www.battle.net/diablo2exp/monsters/act5-uberbaal.shtml
 
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Forsaker
High Commander
 
Beiträge: 12826
Registriert: Sa 8. Dez 2007, 18:57
Wohnort: Ruhrpott

Shopped Items in Diablo 2

Beitragvon Forsaker am Do 12. Mär 2009, 15:43

Shopping
In jedem Akt verkaufen Händler (NPC) ihre Gegenstände an Spieler.
Normalerweise entspricht das (unsichtbare) iLvl der Gegenstände dem Charlevel +5.
Einige Items haben allerdings noch ein Bonuslevel, welches dazu addiert wird. Diademe haben z.B. +18

Ab Akt3 Normal werden nur noch blaue Gegenstände verkauft.
Im 2. Akt werden nur Skills der Gruppen 1-4 verkauft. Das heißt z.B. für Necros, dass Altern, Giftnova, Knochengeist, Revives und co. nicht als Staffmod auf dem Rohling shopbar sind. Eine komplette Liste aller Skills findet ihr hier.

Wo shopped man was? (Item // NPC)
- Enigma Rohlinge (0/3 Sockel Brustpanzer) // Fara (Akt2 Normal) kaufen
- White Rohlinge (0/2 Sockel Necrostäbe) mit +3 Knochenspeer // Drognan (Akt2 Normal)
- Trap-Klauen wie z.B. 2 Assa/3Blitzwächter // Akt 5 Hell / Anya (oder Alptraum, falls man nur spezielle Rohlinge will)

Sockelt man die Akt2 Normal Gegenstände, so können diese maximal 3 Sockel bekommen.
Runenwörter, die mehr Sockel benötigen, sind damit also nicht möglich.

Glücksspiel / Gambling

Das iLvl hat hier einen zufälligen Wert zwischen charLvl-5 bis charLvl+4. Natürlich gelten wieder die Bonuslevel der Gegenstände. MagicFind hat keinen Einfluss beim Glücksspiel. Als erstes wird ausgewürfelt, welche Art von Item man bekommt.

Chancen:
Magisch: 89,85%
Rare: 10%
Set: 0,1%
Unique: 0,05%

Verbesserte Haltbarkeit:
Wird ein Unique generiert, welches bereits im Spiel gegambled/gedropt wurde, so wird daraus ein Rare-Item mit 3facher Haltbarkeit. Wenn ein Set-Item generiert wird, für das es kein äquivalentes Item gibt, dann macht Diablo 2 daraus ein magisches Item mit doppelter Haltbarkeit.

Will man keine speziellen LLD/MLD Gegenstände gamblen, so bietet sich ein Char im mittleren Level 9X Bereich an.
Preise sollte man vor dem Glücksspiel mit Gheeds Glück und einem Edge Bogen senken.
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Forsaker
High Commander
 
Beiträge: 12826
Registriert: Sa 8. Dez 2007, 18:57
Wohnort: Ruhrpott

Startwerte und Entwicklung

Beitragvon Forsaker am Mo 11. Mai 2009, 14:50

Code: Alles auswählen
Klasse:   ama   asn   bar   dru   nec   pal   sor

Startwerte (Stats):
Stärke   20   20   30   15   15   25   10
Geschick   25   20   20   20   25   20   25
Vitalität   20   20   25   25   15   25   10
Energie   15   25   10   20   25   15   35

Startwerte:
Life     50   50   55   55   45   55   40
Mana        15   25   10   20   25   15   35
AR        95   80   85   70   80   85   75
Def       6   5   5   5   6   5   6

Boni durch Statuspunkte und Level-UP:
Life/lvl   2   2   2   1,5   1,5   2   1
Life/Vita   3   3   4   2   2   3   2
Ausdauer  84   95   92   84   79   89   74
Ausd/lvl   1   1,25   1   1   1   1   1
Ausd/Vita   1   1,25   1   1   1   1   1
Mana/lvl   1,5   1,5   1   2   2   1,5   2
Mana/Ene   1,5   1,75   1   2   2   1,5   2

Klasse:   ama   asn   bar   dru   nec   pal   sor


Erhöhter Schaden pro STR / DEX:
Code: Alles auswählen
Nahkampfwaffen allgemein   1   0   
Hämmer   1,1   0   
Dolche   0,75   0,75   
Wurfwaffe    0,75   0,75   (Nah- oder Fernkampf)
Klauen   0,75   0,75
Ama Speere und Wurfspieße   0,8   0,5   (Nah- oder Fernkampf)
Schußwaffen   0   1   (Bögen / Armbrüste)


FCR-Breakpoints: http://www.mannm.org/d2library/faqtoids ... b.html#fcr
Dazu kommen noch Cast-Delays : http://www.mannm.org/d2library/faqtoids/stattab.html#cd

FHR-Breakpoints: http://www.mannm.org/d2library/faqtoids ... b.html#fhr


Diverse Infos


Trefferchance: (bei physischen Angriffen)
Chance to Hit (in %) = (100 * AR / (AR + DEF)) * (2 * AngreiferLVL / (AngreiferLVL + VerteidigerLVL))
Ausnahmen sind z.B. Smite (ignoriert Block+DEF) oder Lenkpfeil (ignoriert DEF)

Chance auf Double Heal bei Tränken: (tränke liefern doppelte Auffüllung)
<200 Vita bzw. Energie: Chance = (Statpoints / 4 ) in %
>=200 Vita bzw. Energie: Chance = (100 - (10000 / Statpoints)%

Gegengift- und Auftautränke erhöhen die Maximalen Resistenzen um 10, die aktuellen Resistenzen um 50 und heben die Effekte "vergiftet" und "eingefroren" auf. Jeder Trank wirkt für 30 Sekunden - es können jedoch z.B. auch 10 Tränke direkt hinternander eingenommen werden, um sich 5 Minuten lang zu schützen.

Leben wieder auffüllen:
1 Liferep = 5.85 Leben pro Minute

Ausweichfertigkeiten (Dauer):
Ausweichanimationen der Amazone dauern 8 Frames. Hat man jedoch Fanatismus durch einen Paladin oder das Runenwort Faith, so dauern diese nur noch 6 Frames.

Offene Wunden:
Wie auch Crushing Blow (Vernichtender Schlag) benötigt OW einen physischen Treffer, um ausgelöst zu werden.
OW unterteilt sich je nach Char-Level in verschiedene Stunfen.
Die Dauer beträgt immer 200 Frames (8 sec).

Malus bei speziellen Gegnern: [Nahkampf/Fernkampf]
Code: Alles auswählen
Feindliche Spieler   1/4   1/8
Bossmonster und deren Diener   1/2   1/2


Code: Alles auswählen
 0 < cLvl ≤ 15    Schaden= (9 * clvl + 31) / 256   8s
15 < cLvl ≤ 30   Schaden=(18 * clvl - 104) / 256
30 < cLvl ≤ 45   Schaden=(27 * clvl - 374) / 256
45 < cLvl ≤ 60   Schaden=(36 * clvl - 779) / 256
60 < cLvl           Schaden=(45 * clvl - 1319) / 256
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Forsaker
High Commander
 
Beiträge: 12826
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